Great, thx for those feedback! Did you had a chance to try it and does the parallax still bother you in game? (when we're playing and are not a passive viewer, we actually don't pay attention to it, but we like to get your feeling).
OMG a similar game to tetris attack. I’ve been waiting for this for long time!
I loved the Linux support <3 since that’ s what i use.
I’ll check it out soon.
Thanks!
Thanks, It's a nice little game. I love how smooth it is to play. I found myself playing it every day !
The only thing missing for me is a score by "start settings". I often start the game with grater speed and the high score it the same as lower speed where it easier to have greater score
Hello, and Thx for the feedback. It makes sense, but this proposition would creates a LOT of different High Score tables. We'll talk and think about our different options there then!
i personally think the score should be affected by the speed.
e.g. a higher speed will multiply the score.
you would solve both issues at once and would be fair.
It's one of the possibility yes, or a defined score given that match the low average point you get when reaching this level. we'll see what make the most sense :).
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4 the <3 of tetris attack
<3 <3 <3 <3
Pretty cool game.
Glad you liked it, Thx very much for the Let's play video!
very nice implementation of panel.
Thx very much <3
small feedback. just from the youtube video. the bg parallax is too fast and distracting.
also the x# combo indicators are too offscreen. having them close to where the combo happens would be good to read.
controller support is nice too.
Great, thx for those feedback!
Did you had a chance to try it and does the parallax still bother you in game? (when we're playing and are not a passive viewer, we actually don't pay attention to it, but we like to get your feeling).
OMG a similar game to tetris attack. I’ve been waiting for this for long time! I loved the Linux support <3 since that’ s what i use. I’ll check it out soon. Thanks!
Thanks, It's a nice little game. I love how smooth it is to play. I found myself playing it every day !
The only thing missing for me is a score by "start settings". I often start the game with grater speed and the high score it the same as lower speed where it easier to have greater score
Hello, and Thx for the feedback.
It makes sense, but this proposition would creates a LOT of different High Score tables.
We'll talk and think about our different options there then!
i personally think the score should be affected by the speed. e.g. a higher speed will multiply the score. you would solve both issues at once and would be fair.
It's one of the possibility yes, or a defined score given that match the low average point you get when reaching this level. we'll see what make the most sense :).