A downloadable game for Windows, macOS, and Linux


Welcome to BoohaBlox Arcade: a Puzzle League/Panel de Pon/Tetris Attack/ variation of these games, that we developed during our spare time.
This Arcade version is fully free, and offers you the full package of the  arcade mode for you to play during hours.
Another version of the game with more content should be released some day, and will adopt a classic Premium model. (You'll simply pay to buy the game if you wish to acquire it).



This puzzle game offers many way to play:
With 3 game modes

  • Marathon
  • Timed
  • Endless

Each allowing you to setup

  • The numbers of columns
  • The starting speed
  • The scroll up type
  • And a seamless Colorblind mode based on the IBM palette.

The game's menu can be switched between English, French, Bahasa (Indonesian language), Deutch, FilipinoMagyar (Hungarian), Norsk (Norwegian) , all thx to our fans. Don't hesitate to contact us if you wish to translate it to your own language, We will add your name in the game for the effort of course. The game is available for Windows (classic executable install, or a simple .Zip), on Linux (Zip, with appimage inside) and on MacOS (unidentified developer / No Signed App = Control-click the app icon, then choose "Open" from the shortcut menu then Click on "Open").



Controls: 

Gamepad

  • Dpad/Joystick : Move cursor
  • A/B : Swap blocks
  • X/Y : Speed up scrolling
  • Start/Back : Pause game

Keyboard

  • Arrows/WASD : Move cursor
  • Space/L-CTRL/Z/X/J/K : Swap blocks
  • L-Shift/R-Shift/O/L : Speed up scrolling
  • ESC: Pause game / Back / Quit
  • Enter: Confirm Menu Selection


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2024 - All rights reserved to Fully Bugged.
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Game powered by the (open-source) ORX Engine.
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Download

Download
Boohablox-64-v1.1.2-Setup.exe 16 MB
Download
Boohablox-V1.1.2.zip 14 MB
Download
Boohablox-linux_v1.1.2.zip 15 MB
Download
Boohablox-mac_v1.1.2.zip 14 MB

Development log

Comments

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very nice implementation of panel.

Thx very much <3

(1 edit)

small feedback. just from the youtube video. the bg parallax is too fast and distracting.

also the x# combo indicators are too offscreen. having them close to where the combo happens would be good to read.

controller support is nice too.

Great, thx for those feedback!
Did you had a chance to try it and does the parallax still bother you in game? (when we're playing and are not a passive viewer, we actually don't pay attention to it, but we like to get your feeling).

OMG a similar game to tetris attack. I’ve been waiting for this for long time! I loved the Linux support <3 since that’ s what i use. I’ll check it out soon. Thanks!

Thanks, It's a nice little game. I love how smooth it is to play. I found myself playing it every day !

The only thing missing for me is a score by "start settings". I often start the game with grater speed and the high score it the same as lower speed where it easier to have greater score

Hello, and Thx for the feedback.
It makes sense, but this proposition would creates a LOT of different High Score tables.
We'll talk and think about our different options there then!

i personally think the score should be affected by the speed. e.g. a higher speed will multiply the score. you would solve both issues at once and would be fair.

It's one of the possibility yes, or a defined score given that match the low average point you get when reaching this level. we'll see what make the most sense :).